20th January 2026
The article Gamification in software engineering – A systematic mapping, by Oscar Pedreira, Félix García, Nieves Brisaboa, and Mario Piattini, ranks second among the most cited papers published in the journal Information and Software Technology between 2013 and 2023, according to the study Most Cited Papers in Software Engineering (2013–2023), which systematically analyzes the scientific articles with the greatest impact in the field of software engineering, based on citation metrics obtained from Semantic Scholar. The presence of this article in the top positions highlights its influence in the scientific community of software engineering, as it has become a reference work that identified, through systematic mapping of the literature, the main trends and lines of open research in the application of gamification in software engineering.
